However, if you already use sources such as Amazon DynamoDB, GameSparks, or Azure Playlab, you can easily interact with their API using the built-in MST tools. MST has the functionality to work with databases without connecting to external data storage sources. Handling user information is one task, but storing this information is another. MST is able to perform instant synchronization of user data in real time at any change. With built-in, flexible tools, you can easily solve this issue and achieve the necessary results. Interaction with user data such as profiles, friends, clans, game currency, and more is also an integral part of multiplayer games. MST solves this issue with just a few lines of code! Moreover, MST has a built-in system that helps you run game servers/rooms anywhere in the world. Very often in multiplayer games, developers are faced with the problem of displaying active servers in the list, so that users can select the desired one and connect to it. Lists of game servers like in Counter Strike, PUBG
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Moreover, you can easily integrate MST with remote user registration and authorization services using the API provided by them. Using the built-in authorization module, you can quickly launch the ability to work with user accounts.
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MST solves this problem right out of the box.
![masters of the world modding tool torrant masters of the world modding tool torrant](https://wow.zamimg.com/uploads/screenshots/normal/1038019-void-torrent.jpg)
And for this purpose, there are many services that in one way or another help the developer in solving this issue. Among those problems are:Įvery multiplayer game, keeps the accounts of players. This is an independent, free and at the same time powerful solution to many of the problems you face when developing online multiplayer games and applications. Master Server Toolkit by Aevien What is Master Server Toolkit?